
I just picked up New Super Mario Bros. for the Nintendo DS and have been playing it for about an hour and a half now. It'sbeen the longest gaming session I've had since I played the World of Warcraft trial last November, so that should say something.
Difficulty
Notwithstanding, I'm already on the first castle of the second level in the game and have 29 lives (coins are way too abundant). I've also collected all the star coins in the first world (of which there are 3 per level; most on my first run through the level). I haven't had to try any of the boss battles more than once. Bowser Jr. is easy to kill with fire and one jump; the Bowser Sr. "battle" is the classic Mario Bros battle where you have to drop the bridge. The game is way too easy, at least up until now.
Music
The music is good, but I haven't put in enough time in the game to really have it stick in my mind. The Super Mario Sunshine music wasn't that catchy either. And maybe it's because I've put in way more time into Mario 64, but I know that music a lot better. The classic underground music is still present, but I wish they included more of the traditional Mushroom Kingdom music in the first world to get the nostalgia flowing.
Controls
The controls are standard Mario controls, but "run" has turned into "dash" which takes some getting used to. The main difference is that Mario doesn't speed up right away, you need to get some distance to pick up speed. Not much else to be said here.
Powerups
The new powerups are too gimmicky, in my opinion. The mega mushroom is a flashier invincibility star, and you get 1-ups after it runs out depending on how much damage is done. The mini mushroom is only useful to get into the smaller pipes, it doesn't have much other in-game utility. I haven't really figured out what the blue shell is useful for since a butt stomp can be used to open blocks on the ground where shells used to be needed. I find myself going back to the fire flower time and again since there's nothing better to use (where's my flying powerup?).
Conclusion
I can't say I'm too impressed with the game thus far. Maybe the level design will get more interesting and the game harder later on. If the rest of the game is like the first world and a half, I'll be sorely disappointed. I'll have more later as I continue playing.
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